This game popped up on my radar years ago, but it wasn't until recently that I played through it. That said, even though EchoNight is a PSone title with outdated graphics, the gameplay and story have definitely withstood the test of time. If I had played it back in its heydey, the graphics wouldn't even be an issue. EchoNight is a game that requires your complete attention. It's a 1st person, horror-mystery game where you use the D-pad and shoulder buttons (for strafing) to examine environments for clues and items. There are 26 ghosts in a haunted ship that you must help (not fight) by doing various tasks. Each ghost has its own story, and, for many of them, the gameplay goes from the ship to a flashback scene in the ghost's former life. The stories are interrelated and come together at the end before your showdown with the end boss. There's no combat in EchoNight. You're given two kinds of health items: one for healing and one for breaking free of possession. Possession occurs when one of the three malignant ghosts in the story make it hard for you to move by drawing you close and then attacking you. It is not hard to escape these ghosts. They are sort of like mini-bosses, getting more difficult as you cover more of the map. To beat them you must give them a token of their past. There are some negatives I have to mention. First, obviously, is that this is a first-gen game. Sound isn't the best and graphics aren't HD (although the low quality graphics sort of lend a creepy aspect to the game). Second, you can't use the analog sticks. Crouching takes a little time since you have to hold the circle button instead of just pushing it. But you get used to that. The puzzles are challenging, which is good and bad. EchoNight had some of the hardest puzzles in any game I've ever played. Two times, I got stuck. I got past them with the help of a friend. You seriously have to search everywhere in the environments. Finally, and the biggest complaint I have, is that to save all the ghosts, you have to rely on the spin of a roulette table...literally. Fortunately, there are only 3 ghosts that require this and you don't have to save them to beat the game, but you will need to in order to see the alternate endings. EchoNight offers multiple endings (4 I believe) depending on how many ghosts you've saved. The map is useful, tracking what percent of the ship you've completed, although, from time to time, you'll find it very annoying that there's not a YOU ARE HERE icon to indicate your exact location. There's always enough health items and the game is generally straightforward, leading you where you need to be. Overall, this game is worth a buy since it has replay value. I believe you can get a good copy for under $20, well worth it. If you're a fan of mystery-puzzlers and horror games, if this one flew under your radar, I recommend picking it up.Read full review
Well, I will start by saying that I have a bias toward adventure games in general-they will always have a place in my heart....especially the horror genre! So I pretty much had to check this one out for myself. Not bad-fairly easy (which can be a good thing sometimes, especially w/ the low price on this PS1 game in 2006), kinda creepy, and not too much lost in translation (or even excessive crazy/dumb Japanese digestion/hybrid of Western ideas). What can I say-I'm compulsive/obsessive about the PS1!
I've always wanted to play this game again since I first played it years ago when I had a PS1. This is an awesome mystery/ghost puzzle solving game.
One of the most challenging RPG's I have ever played. The puzzles are thought provoking and wonderful. Not normally a fan of 1st person games but this was delightful. If you like Clock Tower and games of that nature you will love Echo Night.
Scary and fun.
Verified purchase: Yes | Condition: Pre-owned
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